5.0.0f4 — Unity

Let me know how I can help with this version.

Perhaps the most forward-looking feature: Unity 5.0.0f4 included an . This replaced the aging Unity Web Player plugin. While buggy in f4 (audio latency and texture compression issues were rampant), it laid the foundation for browser-based 3D gaming without plugins. Developers targeting WebGL were urged to stay on this exact version due to API stability. unity 5.0.0f4

The ability to simulate how light naturally fills a room, providing a level of realism previously reserved for high-end engines like Unreal. The Massive Shift to 64-bit and Performance Let me know how I can help with this version

"I remember the day f4 dropped. We had been stuck on Unity 4.6 for months because 5.0.0f1 corrupted our lighting builds every night. F4 was the first time I saw Enlighten bake an interior scene without leaking light through walls. That build saved our Kickstarter campaign." — While buggy in f4 (audio latency and texture

Have you used Unity 5.0.0f4 in a commercial project? Do you still have a copy of your old lightmap cache? Share your memories in the comments below (on the original forum post).

on setting up the 5.0 animation tools.