The numbering scheme (0.17.0.2) suggests a minor update within the v0.17 branch. Specifically, 0.17.0.0 was a major overhaul that introduced and a complete rewrite of the tracing algorithm. Version 0.17.0.1 fixed critical depth-buffer crashes with specific anti-aliasing techniques (DLSS/FXAA).
uniform float fAdaptiveMinStep < ui_type = "slider"; ui_min = 0.05; ui_max = 0.5; ui_label = "Adaptive Step Min (smooth)"; > = 0.1; rtgi 0.17.0.2
This gives up to in rough scenes with minimal quality loss. The numbering scheme (0
The release of marks a significant milestone in the world of post-processing ray tracing. This update is not merely a bug-fix patch; it represents a refined approach to how screen-space ray tracing can mimic path-traced global illumination without requiring native hardware acceleration. ui_type = "slider"
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