This allows servers to "talk" to each other, sharing their current player counts and status.
A LocalScript in StarterGui fetches the server list every 5–10 seconds.
The list refreshed. There were thousands of them. Servers with players, existing outside the current game IDs. They were running on the engine, but they weren't listed on the website. They were phantom servers—forgotten instances, beta tests, or developer holding cells.
Bypassing the website interface to hop directly between instances from within the game client. How These Scripts Are Typically Structured
If you are making a game and want players to choose their own server, you must build this system using specific Roblox services. Server Menu FE Script Showcase
-- Server Heartbeat Script (simplified) local DataStoreService = game:GetService("DataStoreService") local serverStore = DataStoreService:GetDataStore("ServerBrowserData") local HttpService = game:GetService("HttpService") local Players = game:GetService("Players")