La Vitalis- Immortal Loss -v0.11 Beta- [work] [REAL]

: As a work in progress, the v0.11 Beta represents an early playable slice. Ongoing development is often supported and previewed through platforms like Community Reception Art Direction

Resources are replenished at Heart Lamps , which serve as safe havens throughout the decaying city. La Vitalis- Immortal Loss -v0.11 Beta-

The core of La Vitalis lies in the "immortal loss" suggested by its title—the heavy price paid for longevity or salvation through alchemical means. Vita is characterized not just as a healer, but as a "prodigy" burdened by the high stakes of her research. The setting draws heavily from gothic and steampunk tropes, featuring a kingdom that was once "golden" but is now defined by decay and industrial grit. This contrast between the clinical detachment of a doctor and the visceral horror of the plague provides a compelling emotional hook for the player. Gameplay Mechanics and Beta Evolution : As a work in progress, the v0

represents a pivotal early stage in the development of B-Flat’s ambitious 2D side-scrolling adventure. In this dark, steampunk-infused fantasy, players control Vita , a brilliant but naive young plague doctor tasked with curing a mysterious infection ravaging a golden kingdom. Core Gameplay and Mechanics Vita is characterized not just as a healer,

The Beta tag here is crucial. The developer has switched rendering engines, moving from Eevee to Cycles in Blender. The result: