Is It Wrong To Repay The Debt In A Dungeon -f... «Extended»
They called the city of Orim a living labyrinth: tiers of carved stone and iron, avenues that looped back on themselves like coils in a sleeping serpent, and a sun that never seemed to strike the lowest alleys. Nestled above those alleys was the Guild of Gilded Promises, where contracts were written in silver ink and debts were counted like coins of the realm. Below them, in the catacombs and caverns that fed the city’s hunger for wonder and danger, lay the dungeons—their stairwells stitched with rumors, their chambers heavy with the breaths of those who dared descend.
: Players explore a deep, randomly generated labyrinth filled with formidable enemies and secrets . Is It Wrong to Repay the Debt in a Dungeon -F...
The Middle Warrens were a tangle of wooden platforms and hanging banners. There Bellamy found pockets of worship and temper. A small sect prayed to a coin-studded idol for release from debt. Lysandra slipped between them like a shadow and returned with a scrap of gossip: a merchant named Jorun sold vehicles to nobles and rare tokens to the Guild. He had a ledger, she said. Ledgers meant names; names meant leads. They called the city of Orim a living
