|top| | Fe Animation Id Player Script
-- Create Remote Events (if not already existing) local remoteFolder = Instance.new("Folder", ReplicatedStorage) remoteFolder.Name = "AnimationRemotes"
end
animationPlayer = GetComponent<FEAnimationIdPlayer>(); FE Animation Id Player Script
-- Create remote if not exists local remoteEvent if not replicatedStorage:FindFirstChild("PlayAnimationRemote") then remoteEvent = Instance.new("RemoteEvent") remoteEvent.Name = "PlayAnimationRemote" remoteEvent.Parent = replicatedStorage else remoteEvent = replicatedStorage:FindFirstChild("PlayAnimationRemote") end -- Create Remote Events (if not already existing)
-- Optional: Fire remote for server-side logging/effects playAnimationRemote:FireServer(animationId) end) FE Animation Id Player Script
using UnityEngine;
FE (FilteringEnabled) Animation ID Player Script . This type of script is commonly used in game development environments like Roblox to ensure animations played by a client are visible to all other players. Executive Summary In modern game engines, FilteringEnabled