-v1.05- By Pompompain — Dungeon Of Meat

Currently, is available exclusively on the developer’s Itch.io page. It is a Windows-only executable (though it runs well on Linux via Wine).

Here’s a blog-style post for Dungeon of Meat -v1.05- by pompompain.

Previous versions had a glitch where the connective tissue floors would occasionally trap the player’s hitbox. In v1.05, movement is fluid. You can now slide across the fat deposits without getting rubber-banded back. Dungeon of Meat -v1.05- By pompompain

Enemies are not traditional fantasy monsters but are described as "mobile tumors" and "anthropomorphic cuts of meat". Players must navigate these threats while managing limited resources.

: Development typically involves periodic updates that expand on the existing stages and narrative elements of the dungeon environment. Previous versions had a glitch where the connective

At its core, the game is a first-person exploration experience with light survival elements.

One of the standout features of "Dungeon of Meat" is its permadeath system. Death is permanent, and losing your character means starting over from scratch. This mechanic adds a layer of psychological tension to the game, making every decision and encounter feel critical. Enemies are not traditional fantasy monsters but are

: The game features a visceral aesthetic that is characteristic of the developer's artistic direction, emphasizing a dark and atmospheric setting. Development and Community