Alissa And The Have-nots Cavern | -v1.1- -toritora-
“I ate yesterday,” Alissa said. That was a lie. She’d eaten a handful of moss two days ago.
: Decisions made during specific "Event Scenes" significantly alter the game's trajectory. Permadeath/Hardcore Elements Alissa and the Have-nots Cavern -v1.1- -Toritora-
In v1.0, hunger drained too fast, turning the game into a frantic race. In , hunger is tied to light. If Alissa stands still in the dark for too long, she "accepts" her fate, and hunger slows. However, moving in light (even torchlight) accelerates her metabolism. This creates a tense push-pull: Do you hide in the dark to conserve food, risking madness? Or do you move fast in the light, burning through your supplies? “I ate yesterday,” Alissa said
WHAT YOU HAVE LOST HAS NOT LEFT YOU. IT HAS ONLY CHANGED SHAPE. If Alissa stands still in the dark for
Alissa and the Have-nots Cavern -v1.1- is an adult-oriented RPG developed by
“I ate yesterday,” Alissa said. That was a lie. She’d eaten a handful of moss two days ago.
: Decisions made during specific "Event Scenes" significantly alter the game's trajectory. Permadeath/Hardcore Elements
In v1.0, hunger drained too fast, turning the game into a frantic race. In , hunger is tied to light. If Alissa stands still in the dark for too long, she "accepts" her fate, and hunger slows. However, moving in light (even torchlight) accelerates her metabolism. This creates a tense push-pull: Do you hide in the dark to conserve food, risking madness? Or do you move fast in the light, burning through your supplies?
WHAT YOU HAVE LOST HAS NOT LEFT YOU. IT HAS ONLY CHANGED SHAPE.
Alissa and the Have-nots Cavern -v1.1- is an adult-oriented RPG developed by